Technical Artist

Technical Artist

Start: Immediately
Duration: Full Time or Contract
Location: Liverpool, UK

We’re looking for Technical Artists of all levels to work with our experienced team on an exciting new console title.

Responsibilities

The successful candidate will work with the art and programming teams to develop and maintain asset pipelines by:

  • Working with the art, programming and design team to support their day-to-day roles.
  • Helping to develop tools to improve workflow efficiencies for 3D and 2D Artists.
  • Debug and assist fixing art issues within the game.
  • Ensure art asset production is efficient at each step through the pipeline.

Required Experience

  • Experience of using 3rd party engines such as Unity or Unreal Engine
  • A solid understanding of 3D and 2D art pipelines within games
  • A good knowledge of 3D art tools such as 3ds Maya or Max and 2D Art tools such as Photoshop
  • Experience with scripting languages such as Python or Mel.
  • An understanding of shaders.
  • Excellent communication and problem solving skills.

Desired Experience

  • Knowledge of Houdini

Important

If you think you meet the requirements and are interested in working with the team then send your CV and a demo reel to [email protected]



Posted on 7-06-2019
Posted in Vacancies